top of page
I am a graduate student at Carnegie Mellon's Entertainment Technology Center, driven by the fusion of technology and creativity. I build interactive experiences that push boundaries—where innovation meets artistry to solve real-world challenges and inspire new possibilities.

My Work

Unity, Microcontrollers

Responsive Installation

Unity, Microcontrollers

Unity, Quest 3

Ecological VR Game

Unity, Quest 3

Microcontrollers, Unity

Large-Scale Climate Installation

Microcontrollers, Unity

Unity, Vive Tracker

Physical Tracking Game - Brush Hippo's Teeth

Unity, Vive Tracker

p5.js

Meditation Art Experience

p5.js

UEFN: Niagara, Shader, Verse

Multiplayer Music Experience

UEFN: Niagara, Shader, Verse

Unity, Quest 2

VR Game - Save the Goats

Unity, Quest 2

Microcontrollers, Unity

Multi-player Game - Climbing Monster

Microcontrollers, Unity

Unity, Vuforia, After Effects

AR Interactive Animation

Unity, Vuforia, After Effects

Unity, Web API

Music-Reactive Window

Unity, Web API

Unity, Quest 2

AR Game - Paperplane

Unity, Quest 2

bottom of page